Life is Strange Reunion Walkthrough: Every Major Choice, Puzzle, and Collectible

A chapter-by-chapter Life is Strange Reunion walkthrough covering legacy choices, rewind puzzles, backtalk answers, collectibles, and the ending.

Max Caulfield and Chloe Price finally share a screen again, and this Life is Strange Reunion walkthrough is built to get you through every rewind puzzle, backtalk duel, and hidden photo without losing the thread of the story. Deck Nine's follow-up to Double Exposure launched on March 26, 2026, and it hands you two distinct toolkits: Max's time rewinds and Chloe's verbal backtalk. Because a Life is Strange Reunion walkthrough has to serve both halves of the campaign, the sections below follow the order the chapters actually play in — from the legacy-choice setup screen to the final polaroid decision.

Budget roughly eight hours for a first run, per Hardcore Gamer's complete walkthrough, and closer to double that if you're chasing the full achievement list, since at least two trophies can't be earned in the same playthrough. The guide below stays mechanic-focused: what to interact with, where collectibles hide, and which dialogue branches actually change something.

Legacy Choices Come First — And They Do Matter

Before the opening cutscene, the game asks you to set events from earlier entries by hand rather than importing a save, as GameSpew's walkthrough points out. Four decisions feed into how characters treat you for the rest of the run.

Legacy decisionWhat it actually changes
Max's history with AmandaHow the Snapping Turtle bartender responds to Max
Whether Chloe lived or died in Arcadia BayIf she died, Max is colder and frames Chloe as someone from an alternate timeline
Max and Chloe — friendship or romanceSets the baseline for the romance path here
Max's history with VinhAdjusts how Vinh talks to Max

That second choice is the completionist bottleneck. Community walkthroughs note that "Blue Haired Girl" and "Dead Girl Walking" depend on which version of Chloe you played, so a second run is required for a full trophy list. Everything else in this Life is Strange Reunion walkthrough can be cleaned up in a single pass.

Early Chapters: Backstage Pass Through Time Dojo

Backstage Pass is nearly all cutscene. Your only real input is how Chloe answers the bar manager about the missing band member, and that reply changes nothing downstream. Follow the footsteps uphill, look at the gun, the Polaroid camera, and the gravestone, then let the scene play out.

Mountain State of Mind is a scavenger hunt in Max's trunk: check the donut box, read the journal and texts, organize the portfolio, shuffle the essays, move the hat, then grab the camera hiding underneath it.

Time Dojo is the rewind tutorial, and it's the first place a Life is Strange Reunion walkthrough earns its keep. The sequence runs on rewinding and re-answering:

  • Talk to Moses, then rewind and take the card he tears up.
  • Check the whiteboard, then go upstairs and flip the schoolgirl model on the movie shelf to read the name on its base — "Mina Hiramatsu" is the answer.
  • Grab the screwdriver beside the locked cupboard, open it, break the mug, rewind, and take the cushion from Moses' chair before reopening.
  • Stand on the X, wait for the kettle to spark, then rewind repeatedly while sprinting upstairs to unplug it.

Two photos live here: Gourd Day to You (the Jack O'Lanterns in the science building window) and One Giant Leap (the spacesuit past the stairs).

Class Act and the Open Mic Night Loop

In Class Act, Max teaches, then works the quad. The rhythm is always the same: talk to a student, rewind, and re-run the conversation with the information you just learned. Loretta (beanie, yellow-grey sweater), Reggie by the water feature, and Jeannette in the varsity jacket all reward a second pass, and you can eavesdrop on Reggie's conversation before rewinding so Loretta doesn't know you snooped. End class at the camera case by the soldier statue.

Collectibles here: The Rebellion Lives in Art (tiger graffiti on the scaffolded building), End of the School Week (the student performing by the sculpture), What a Cute Critter (two squirrels near the blue portaloo), and Not Quite Nevermore (crows on the bench below the crown statue).

Open Mic Night at the Snapping Turtle is where the auction subplot starts. Bid on the sculpture, listen to the poet four times for Soul of a Poet, then rewind to deal with the heckler in green ("Saw your Mercedes"), talk to Lucas with "New novel?" and later "Heard your podcast," and finish by rewinding to bid and steal the pen for Going Once… Going Twice!

The First Consequential Choice

After dismissing class, Yasmin asks about Safi. Admitting you saw her earns respect and keeps the conversation private; lying makes Yasmin suspicious. It's the first branch in this Life is Strange Reunion walkthrough with real weight.

Basements, Bars, and Backtalk

Bar Break In gives Chloe a skull in a bin behind the employees entrance — interact twice and sketch it for Circle of Life — then a keg to climb. In Fremont Street, photograph the mannequin in the upper-left window for There's a Light Over at the Frankenstein Place, and examine the footprints and boarded window.

Lying and Waiting is the Noelle backtalk, and the answer order that works is Space, then UVM, which unlocks Prospective Student. Afterward you choose whether to name Max as your sponsor or invent someone.

More than Meets the Eye is the tightest timed sequence in the game. Take the crowbar, force the door, grab the wire cutters, and disarm four detonation boxes before the clock runs out — one hides behind a tapestry curtain, and the box by the shelf unit should be cut last. Later, at the house, light the fireplace, brew coffee, plate the muffin, and find Chloe's keys under the sketchbook in her duffle. Photograph her from the top of the stairs, not up close, for Shhhh! Don't Wake Her.

Admin Sleuth, Mabon, and the Hall of Secrets

Admin Sleuth is a library crawl: shelf B6 for History of the Occult, the bust plaque, shelf 28, shelf 08, then shelf B2 for Sabbats. Tell Vinh to cancel the Mabon party, rewind, and hit him with "Owen will want to hear this" so he leaves his desk — that's your window for Dereliction of Duty. In Owen's office, read the emails, prompt Callie with "Secrets of the Abraxas Society" and "What's on Owen's schedule?", then rewind out before he returns.

Cat and Max has you hunting Safi through Caledon folders: Jeanette first, then Owen (send the masked protester to distract him), then the two chatting professors. Grab A Portly Fellow at the recycling bins and snap Vinh and Yasmin for Which One Is She??

At Mabon, the door password is Basilisk — read it off the banner. Inside, take a sleeping student's mask, stand the goblet upright for Get This Bad Man a Drink, and rewind through Reggie's questions. As Chloe, the basement gives you the coaster, which slots into the plaque to open the secret room; sketch the lion-side record for Taste of the Psychedelic, then choose whether to distract or attack the sledgehammer intruder.

The Overlight hides Young Yet Beautiful on the cherry tree cutting, and naming Moses' star something rude unlocks Uranus' Long-Lost Cousin. In All Available Evidence, photograph the reptile tank sign, review every whiteboard, then decide whether to tell Chloe how she dies.

The Fire: Saving Safi and the Final Choice

The endgame splits cleanly. As Chloe at the Snapping Turtle, work Lucas, Joey, and Ren, win the Ren backtalk, and make your accusation — accusing Ren stops the fire on Chloe's side (Bottled It!), while Hardcore Gamer's route has Max accuse Vinh to save everyone. On the lighthouse branch, PowerPyx's six-reply sequence that saves Safi is: "Max loves you," "She told you about the fire," "You got lost in your powers," "Mums can forgive a lot," "She knows you can get better," and "We're also alive." ScreenHype publishes a different route that opens with "I'm sorry" and closes with "Fine. Let's be b*stards," and both guides stress consistency over mixing lines.

Max's last task is plumbing under pressure. Read the valve map, take the wrench and a mask from the utility room, turn the valve, hand Noelle the mask, use the T-wrench on the wall-mounted valve, then find the buried shutoff by the fountain before smashing the observatory door.

Backtalk opponentWinning answersTrophy
NoelleSpace, UVMProspective Student
JoeyCardinalSin, Bowling league, Sic semper tyrannisNot a Rat
Ren"I'll tell Noelle," red paint can, "Daddy issues"Daddy Issues

Community reports disagree on the middle answers. GameSpew and TPose Gaming list Seattle for Noelle and Tinder Date for Joey, while PowerPyx and Gamer Social Club use UVM and Bowling league; for Ren, the same split puts "I'll tell Amanda" against "I'll tell Noelle." The table above follows the PowerPyx route, so treat it as the documented trophy route rather than the only winning script.

The closing choice in Partners in Time is whether Chloe burns Max's polaroid or hands it back. Burning it keeps the current timeline. If Chloe hands it back, Max rewinds only when someone died during the fire; after a full save, Max destroys the photo herself and stays.

Collectible Trophies at a Glance

TrophyRequirementWhere it pops
Photo WallAll of Max's collectiblesPartners in Time
Drugstore MakeupAll of Chloe's collectiblesKeeping Watch
All These MemoriesEvery collectiblePartners in Time

Everything else is missable dialogue, so treat the chapter list above as your checklist. For store details on Life is Strange: Reunion on Steam, plus player-made collectible maps on the Steam Community guides hub, both are worth a second tab.

FAQ

How long does a Life is Strange Reunion playthrough take? Around eight hours for the story, according to Hardcore Gamer, with a second run needed for the Chloe-alive and Chloe-dead achievements.

Can I import my old save files? No. GameSpew notes the game can't pull decisions over automatically, so you rebuild your history on the legacy-choice screen.

Who should I accuse at the end? Hardcore Gamer's route accuses Vinh to save everyone; accusing Ren stops the fire on Chloe's side and earns Bottled It!

Does this Life is Strange Reunion walkthrough spoil major twists? It names chapters, choices, and outcomes, so use it section by section if you want the reveals intact. The puzzle and collectible notes work fine as a spoiler-light reference.